![]() ![]() All of them, including the light name, are synced with their Asset Editor counterparts and vice versa The properties listed have been rearranged and customized to fit the different light source type parameters. Updated Rhino-side Light properties UI.The Copy To Clipboard command allows creating non-instanced copies of the light The V-Ray Light name is automatically used as a prefix in the Rhino Lights list. The V-Ray Rectangle, Sphere, Spot, IES and Directional lights can now be copied as instances and listed as one object in the V-Ray Asset Editor. Projects with many light sources will get the biggest speed boost It is enabled by default and will improve render times significantly. Implemented Adaptive Lights sampling algorithm.
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